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The Rules of the Game: Modular Scripts and Generative Design

This presentation explores the design principles of modular scripts and their relevance to contemporary parametric and generative design projects. Using specimen images, diagrams, Python code, and animations, Maurice Meilleur will reconstruct and illustrate the design spaces and logic behind scripts created by Josef Albers, André Gürtler, Wim Crouwel, and Jurriaan Schrofer. These examples demonstrate, sometimes… Continue reading The Rules of the Game: Modular Scripts and Generative Design

Constructed Letters in the Classroom: Methods, Creativity, and Meaning

Constructed type and lettering projects are popular assignments in design and typography studio courses, and with good reason. Students find preliminary exercises and examples engaging, and common tools like Fontstruct and F%NT are accessible and easy to use. Not only that, the products are visually appealing and can be applied in many ways. Using historical… Continue reading Constructed Letters in the Classroom: Methods, Creativity, and Meaning