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Bitcount Ink: History, Usage, Variable, and COLRv1

Bitcount originally started as an (5×7) experiment in 1979 to see what the smallest bitmap size of a typeface is, that still can hold a readable lowercase with true ascenders and descenders. Counterintuitively, keeping thick and thin “strokes”, even at this low resolution, shows that contrast solves many of the problems that otherwise exist in pixel fonts. Altering pixel shapes, this became a 4-axis Variable Font, released at Type Network and Adobe Fonts.

Recently the family was updated as TYPETR Bitcount Ink at Google Fonts, implementing COLRv1 functionality. Adding 6 more axes for 2 color layers gives an almost infinite amount of pixel shapes. A special technique (splitting color and mask) was applied to avoid the creation of an unworkable 10-dimensional workspace. Bitcount Ink is both a demo of what the COLRv1 standard is capable of doing but also makes a great tool for typographic animations.

Petr van Blokland 2025
Speaker

Petr van Blokland

Petr van Blokland (1956) works together with designer Claudia Mens and others, depending on the type of project. He graduated in 1980 cum laude in Graphic Design at KABK/The Hague and studied Industrial Design in Delft. His special interest is in typography, type design, designing the design process, programming and design theory. 

Van Blokland received the Charles Peignot Award for typography of AtypI in 1988 and was Board Member for a number of years. He lectured at various academies on bachelor and master level, including the TypeMedia master study in The Hague. His current focus is on international projects related to typography and type, e.g. as co-founder of Type Network for which a range software design tools were developed. That is also the location of his type foundry TYPETR.